replace

/////////////////////////////////////
1º Replace
mods / update / x64 / dlcpacks / patchday4ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf 
	
/////////////////////////////////////
2º Add
mods / update / x64/ dlcpacks / mpluxe2 / dlc.rpf / common/ data /
	
<Item>
  <modelName>police3</modelName>
  <colors>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="flase" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
  </colors>
  <kits>
    <Item>157_massacaro2_modkit</Item>
  </kits>
  <windowsWithExposedEdges />
  <plateProbabilities>
    <Probabilities />
  </plateProbabilities>
  <lightSettings value="1" />
  <sirenSettings value="1" />
</Item>


/////////////////////////////////////
3º Replace
mods / update/ update.rpf / common / data / levels / gta5

<Item>
  <modelName>police3</modelName>
  <txdName>police3</txdName>
  <handlingId>POLICE3</handlingId>
  <gameName>POLICE</gameName>
  <vehicleMakeName />
  <expressionDictName>null</expressionDictName>
  <expressionName>null</expressionName>
  <animConvRoofDictName>null</animConvRoofDictName>
  <animConvRoofName>null</animConvRoofName>
  <animConvRoofWindowsAffected />
  <ptfxAssetName>null</ptfxAssetName>
  <audioNameHash />
  <layout>LAYOUT_STD_EXITFIXUP</layout>
  <coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
  <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  <scenarioLayout />
  <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
  <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
  <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.075000" z="-0.045000" />
  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.075000" z="-0.045000" />
  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  <FirstPersonMobilePhoneOffset x="0.130000" y="0.275000" z="0.530000" />
  <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  <FirstPersonMobilePhoneSeatIKOffset>
	<Item>
		<Offset x="0.136000" y="0.156000" z="0.445000" />
		<SeatIndex value="2" />
	</Item>
	<Item>
		<Offset x="0.136000" y="0.156000" z="0.445000" />
		<SeatIndex value="3" />
	</Item>
  </FirstPersonMobilePhoneSeatIKOffset> 
  <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" />
  <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  <shouldUseCinematicViewMode value="true" />
  <shouldCameraTransitionOnClimbUpDown value="false" />
  <shouldCameraIgnoreExiting value="false" />
  <AllowPretendOccupants value="true" />
  <AllowJoyriding value="false" />
  <AllowSundayDriving value="false" />
  <AllowBodyColorMapping value="false" />
  <wheelScale value="0.244000" />
  <wheelScaleRear value="0.244000" />
  <dirtLevelMin value="0.000000" />
  <dirtLevelMax value="0.300000" />
  <envEffScaleMin value="0.000000" />
  <envEffScaleMax value="1.000000" />
  <envEffScaleMin2 value="0.000000" />
  <envEffScaleMax2 value="1.000000" />
  <damageMapScale value="0.600000" />
  <damageOffsetScale value="1.000000" />
  <diffuseTint value="0x00FFFFFF" />
  <steerWheelMult value="1.000000" />
  <HDTextureDist value="5.000000" />
  <lodDistances content="float_array">
	250.000000
	250.000000
	250.000000
	250.000000
	500.000000
	500.000000
  </lodDistances>
  <minSeatHeight value="0.83" />
  <identicalModelSpawnDistance value="20" />
  <maxNumOfSameColor value="10" />
  <defaultBodyHealth value="1000.000000" />
  <pretendOccupantsScale value="1.000000" />
  <visibleSpawnDistScale value="1.000000" />
  <trackerPathWidth value="2.000000" />
  <weaponForceMult value="1.000000" />
  <frequency value="100" />
  <swankness>SWANKNESS_0</swankness>
  <maxNum value="2" />
  <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_ALL FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  <type>VEHICLE_TYPE_CAR</type>
  <plateType>VPT_BACK_PLATES</plateType>
  <dashboardType>VDT_GENTAXI</dashboardType>
  <vehicleClass>VC_EMERGENCY</vehicleClass>
  <wheelType>VWT_SPORT</wheelType>
  <trailers />
  <additionalTrailers />
  <drivers>
	<Item>
	  <driverName>S_M_Y_Cop_01</driverName>
	  <npcName />
	</Item>
  </drivers>
  <extraIncludes />
  <doorsWithCollisionWhenClosed />
  <driveableDoors />
  <bumpersNeedToCollideWithMap value="false" />
  <needsRopeTexture value="false" />
  <requiredExtras />
  <rewards>
	<Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
	<Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
	<Item>REWARD_STAT_WEAPON</Item>
  </rewards>
  <cinematicPartCamera>
	<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
	<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
	<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
	<Item>WHEEL_REAR_LEFT_CAMERA</Item>
  </cinematicPartCamera>
  <NmBraceOverrideSet />
  <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  <buoyancySphereSizeScale value="1.000000" />
  <pOverrideRagdollThreshold type="NULL" />
  <firstPersonDrivebyData>
	<Item>STD_POLICE3_FRONT_LEFT</Item>
	<Item>STD_POLICE3_FRONT_RIGHT</Item>
	<Item>STD_POLICE2_REAR_LEFT</Item>
	<Item>STD_POLICE2_REAR_RIGHT</Item>
  </firstPersonDrivebyData>
</Item>